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3 Janelia Publications

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    11/20/24 | Social state gates vision using three circuit mechanisms in Drosophila
    Catherine E. Schretter , Tom Hindmarsh Sten , Nathan Klapoetke , Mei Shao , Aljoscha Nern , Marisa Dreher , Daniel Bushey , Alice A. Robie , Adam L. Taylor , Kristin M. Branson , Adriane Otopalik , Vanessa Ruta , Gerald M. Rubin
    Nature. 2024 Nov 20:. doi: 10.1038/s41586-024-08255-6

    Animals are often bombarded with visual information and must prioritize specific visual features based on their current needs. The neuronal circuits that detect and relay visual features have been well studied. Much less is known about how an animal adjusts its visual attention as its goals or environmental conditions change. During social behaviours, flies need to focus on nearby flies. Here we study how the flow of visual information is altered when female Drosophila enter an aggressive state. From the connectome, we identify three state-dependent circuit motifs poised to modify the response of an aggressive female to fly-sized visual objects: convergence of excitatory inputs from neurons conveying select visual features and internal state; dendritic disinhibition of select visual feature detectors; and a switch that toggles between two visual feature detectors. Using cell-type-specific genetic tools, together with behavioural and neurophysiological analyses, we show that each of these circuit motifs is used during female aggression. We reveal that features of this same switch operate in male Drosophila during courtship pursuit, suggesting that disparate social behaviours may share circuit mechanisms. Our study provides a compelling example of using the connectome to infer circuit mechanisms that underlie dynamic processing of sensory signals.

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    11/22/24 | Whole-body simulation of realistic fruit fly locomotion with deep reinforcement learning
    Vaxenburg R, Siwanowicz I, Merel J, Robie AA, Morrow C, Novati G, Stefanidi Z, Both G, Card GM, Reiser MB, Botvinick MM, Branson KM, Tassa Y, Turaga SC
    bioRxiv. 2024 Nov 22:. doi: 10.1101/2024.03.11.584515

    The body of an animal influences how the nervous system produces behavior. Therefore, detailed modeling of the neural control of sensorimotor behavior requires a detailed model of the body. Here we contribute an anatomically-detailed biomechanical whole-body model of the fruit fly Drosophila melanogaster in the MuJoCo physics engine. Our model is general-purpose, enabling the simulation of diverse fly behaviors, both on land and in the air. We demonstrate the generality of our model by simulating realistic locomotion, both flight and walking. To support these behaviors, we have extended MuJoCo with phenomenological models of fluid forces and adhesion forces. Through data-driven end-to-end reinforcement learning, we demonstrate that these advances enable the training of neural network controllers capable of realistic locomotion along complex trajectories based on high-level steering control signals. We demonstrate the use of visual sensors and the re-use of a pre-trained general-purpose flight controller by training the model to perform visually guided flight tasks. Our project is an open-source platform for modeling neural control of sensorimotor behavior in an embodied context.Competing Interest StatementThe authors have declared no competing interest.

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    04/23/25 | Whole-body simulation of realistic fruit fly locomotion with deep reinforcement learning
    Roman Vaxenburg , Igor Siwanowicz , Josh Merel , Alice A Robie , Carmen Morrow , Guido Novati , Zinovia Stefanidi , Gwyneth M Card , Michael B Reiser , Matthew M Botvinick , Kristin M Branson , Yuval Tassa , Srinivas C Turaga
    Nature. 2025 Apr 23:. doi: 10.1038/s41586-025-09029-4

    The body of an animal influences how its nervous system generates behavior1. Accurately modeling the neural control of sensorimotor behavior requires an anatomically detailed biomechanical representation of the body. Here, we introduce a whole-body model of the fruit fly Drosophila melanogaster in a physics simulator. Designed as a general-purpose framework, our model enables the simulation of diverse fly behaviors, including both terrestrial and aerial locomotion. We validate its versatility by replicating realistic walking and flight behaviors. To support these behaviors, we develop new phenomenological models for fluid and adhesion forces. Using data-driven, end-to-end reinforcement learning we train neural network controllers capable of generating naturalistic locomotion along complex trajectories in response to high-level steering commands. Additionally, we show the use of visual sensors and hierarchical motor control, training a high-level controller to reuse a pre-trained low-level flight controller to perform visually guided flight tasks. Our model serves as an open-source platform for studying the neural control of sensorimotor behavior in an embodied context.

     

    Preprint: www.biorxiv.org/content/early/2024/03/14/2024.03.11.584515

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